The Lost Mods (
thelostmods) wrote in
wethelostooc2016-01-24 02:31 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Event Plotting Post: The Walls of Jericho
Greetings, residents of the Meadous and vistors! Our 4th Wall event is right around the corner. To help facilitate this, we’ve pulled together some world descriptions and FAQs that should help anyone coming to visit the Meadous and surrounding godling lands get situated. For this event, We the Lost will be allowing:
TL;DR - We the Lost is having a 4th Wall Event. It will take place ICly over a two-week period and open up seven additional godling realms to explore. Any and all characters are welcome for this event, be they straight from canon, CRAU, or CRAU’d into a godling realm.
THE WALLS OF JERICHO
The Events Calendar post for the plot is HERE
First and foremost, what is this event? We the Lost is a CRAU Slice of Life game set in the realm of a young godling. Every young godling in the WtL-verse develops a world unique to them and pulls people in to populate it and help them grow. Each godling is influenced by their ‘flock,’ although they all have some basic personality traits that help them make their initial flock selection. The characters in WtL have so far given their godling a name: Zephyr, and a form that changes with the seasons.
Godling worlds are small to start and they expand as the power of the godling expands. There is also a barrier placed around each world, something that separates the godlings’ pocket universes from one another and protects the population from the dangers that run rampant between the worlds. Once a god is mature enough, their barrier will come down. Until that happens, though, the wall is kept in place, holding the inhabitants in and the rest of the world out.
On January 30th, an event on the plane of the gods will shatter the barriers between worlds, breaking down the walls and exposing nearby godling realms to one another as well as the spaces between.
This event will have three effects:
This effect will last for two weeks (until February 13th) when the god plane will sort itself out, the barriers will be restored, everyone from the godling worlds will be put back in the right place, and anyone brought straight from canon or another game will be returned ‘home.’
The godlings will be frantically trying to sort out the situation on the god plane with the older gods and will be largely unavailable. However, they may check in now and again. More information on each of the gods and their worlds is provided below. the worlds open during this event will include:
WtL DOES NOT have a network comm. To facilitate communication for this event, a universal ‘Bulletin Board’ will be put up where people in different realms will be able to communicate.
Check the comments below for a brief FAQ!
- Straight from Canon Characters
- CRAU Characters
- CRAU or Straight from Canon Characters that have been AU’d into a Godling Realm
TL;DR - We the Lost is having a 4th Wall Event. It will take place ICly over a two-week period and open up seven additional godling realms to explore. Any and all characters are welcome for this event, be they straight from canon, CRAU, or CRAU’d into a godling realm.
THE WALLS OF JERICHO
The Events Calendar post for the plot is HERE
First and foremost, what is this event? We the Lost is a CRAU Slice of Life game set in the realm of a young godling. Every young godling in the WtL-verse develops a world unique to them and pulls people in to populate it and help them grow. Each godling is influenced by their ‘flock,’ although they all have some basic personality traits that help them make their initial flock selection. The characters in WtL have so far given their godling a name: Zephyr, and a form that changes with the seasons.
Godling worlds are small to start and they expand as the power of the godling expands. There is also a barrier placed around each world, something that separates the godlings’ pocket universes from one another and protects the population from the dangers that run rampant between the worlds. Once a god is mature enough, their barrier will come down. Until that happens, though, the wall is kept in place, holding the inhabitants in and the rest of the world out.
On January 30th, an event on the plane of the gods will shatter the barriers between worlds, breaking down the walls and exposing nearby godling realms to one another as well as the spaces between.
This event will have three effects:
- There will be an unexpected and unmanageable ‘pull’ out in the multi-verse that will drag in characters straight from canon or from other games and drop them into unsuspecting godling lands.
- Characters already within godling realms will be ‘flung’ across their own plane and may wind up in a different godling world than the one they started in.
- Travel between worlds will be possible.
This effect will last for two weeks (until February 13th) when the god plane will sort itself out, the barriers will be restored, everyone from the godling worlds will be put back in the right place, and anyone brought straight from canon or another game will be returned ‘home.’
The godlings will be frantically trying to sort out the situation on the god plane with the older gods and will be largely unavailable. However, they may check in now and again. More information on each of the gods and their worlds is provided below. the worlds open during this event will include:
- The Meadous - Realm of Zephyr - Flock Qualities: Lost
- Ajras - Realm of an Unnamed Godling - Flock Qualities: Musical, Upbeat, Adventurous
- Midnight - Realm of an Unnamed Godling - Flock Qualities: Nocturnal, Dual Natures, Hidden Sides
- The Sunset Circus - Realm of an Unnamed Godling - Flock Qualities: Fearful, Young, Misfits
- Samudra - Realm of an Unnamed Godling - Flock Qualities: Unique, Flashy, Prideful, Confident
- The Wild West - Realm of Ara - Flock Qualities: Inventors, Healers, Builders
- Aria - Realm of Lalilia - Flock Qualities: Caregivers, Parents, Builders
- Willowhispers - Realm of Tyvn - Flock Qualities: Artists, Misanthropes, Tech Savvy
WtL DOES NOT have a network comm. To facilitate communication for this event, a universal ‘Bulletin Board’ will be put up where people in different realms will be able to communicate.
Check the comments below for a brief FAQ!
Thorne | WOD OC
She and her vampire buddies were part of a campaign based on the whole Gehenna vampire end time scenario. Sadly, she was executed, shot full of bullets, and left staked to the roof to die about two months into the campaign due to a heist gone wrong. That was a year and a couple months ago.
On one leg of the trousers of time, she then ended up getting snatched up by weird, all-powerful supernatural beings know as the Trumps and forced to become a Traveler, being flung from universe to universe to solve things that once went wrong. This, however, is not that leg. On this leg of the trousers of time, Tyvn snatched her up instead and she's been a resident of Willowhispers ever since. She thought this was the afterlife at first and she's still not sure if it is, but she likes it here anyway.
Thorne is a generally cheerful sort and probably one of the least misanthropic people here. She's a writer and spends a lot of her nights attempting to kludge together a novel she's working on. The chalk walls of her house have a lot of notes about the vampire apocalypse on it. She spends a lot of time trying to work out the Gehenna prophecies and what everything represents.
She loves games and anime and science fiction in general and has tried to organize people into playing Pathfinder with her or at the very least Cards Against Humanity. And she loves memes. She has taught Tyvn so many new memes. Man, she adores that spoop.
She hasn't bothered to wish herself out of being a vampire, but she has wished for handy things like being able to withstand the sunlight and eat people food without having to barf it up.
(For anyone who knows her from Synodiporia, Whillowhisp's Thorne is on the surface a lot like her Traveler counterpart, but is ultimately a bit shallower of a person and way more at ease with being a vampire, given she can just wish away the worst parts. Chilling at Whillowhisp hasn't afforded her all the forced character growth that regularly becoming someone else for six weeks would have.)
no subject
no subject
no subject
Anyway Rin would love to hear about Thorne's novel. Unfortunately, due to her smol goblin size, she doesn't have that much extra blood to give, but if she'd donate what she could.
no subject
no subject
Also Rin will be roughly 22 by the time she meets Thorne, so she'll also be relieved to have a girl her own age to hang out with. By that time, it will have been a while since she's had someone like that to hang out with.
no subject
no subject
It's complicated, but needless to say it's like nonstop human murder over there. It's the worst. (Also don't ask her how many people she herself has killed because she really doesn't like to think about it.)
Anyway needless to say, Rin is just glad to be stuck in the artswamp now with the nice ghost.
no subject
Also, yes, much better to hang with Spoopfriend.
no subject
no subject
no subject
And yessss, do let me know the next time you run one!