thelostmods: (Default)
The Lost Mods ([personal profile] thelostmods) wrote in [community profile] wethelostooc2016-01-24 02:31 pm
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Event Plotting Post: The Walls of Jericho

Greetings, residents of the Meadous and vistors! Our 4th Wall event is right around the corner. To help facilitate this, we’ve pulled together some world descriptions and FAQs that should help anyone coming to visit the Meadous and surrounding godling lands get situated. For this event, We the Lost will be allowing:
  • Straight from Canon Characters
  • CRAU Characters
  • CRAU or Straight from Canon Characters that have been AU’d into a Godling Realm

TL;DR - We the Lost is having a 4th Wall Event. It will take place ICly over a two-week period and open up seven additional godling realms to explore. Any and all characters are welcome for this event, be they straight from canon, CRAU, or CRAU’d into a godling realm.

THE WALLS OF JERICHO

The Events Calendar post for the plot is HERE

First and foremost, what is this event? We the Lost is a CRAU Slice of Life game set in the realm of a young godling. Every young godling in the WtL-verse develops a world unique to them and pulls people in to populate it and help them grow. Each godling is influenced by their ‘flock,’ although they all have some basic personality traits that help them make their initial flock selection. The characters in WtL have so far given their godling a name: Zephyr, and a form that changes with the seasons.

Godling worlds are small to start and they expand as the power of the godling expands. There is also a barrier placed around each world, something that separates the godlings’ pocket universes from one another and protects the population from the dangers that run rampant between the worlds. Once a god is mature enough, their barrier will come down. Until that happens, though, the wall is kept in place, holding the inhabitants in and the rest of the world out.

On January 30th, an event on the plane of the gods will shatter the barriers between worlds, breaking down the walls and exposing nearby godling realms to one another as well as the spaces between.

This event will have three effects:
  1. There will be an unexpected and unmanageable ‘pull’ out in the multi-verse that will drag in characters straight from canon or from other games and drop them into unsuspecting godling lands.
  2. Characters already within godling realms will be ‘flung’ across their own plane and may wind up in a different godling world than the one they started in.
  3. Travel between worlds will be possible.


This effect will last for two weeks (until February 13th) when the god plane will sort itself out, the barriers will be restored, everyone from the godling worlds will be put back in the right place, and anyone brought straight from canon or another game will be returned ‘home.’

The godlings will be frantically trying to sort out the situation on the god plane with the older gods and will be largely unavailable. However, they may check in now and again. More information on each of the gods and their worlds is provided below. the worlds open during this event will include:
  • The Meadous - Realm of Zephyr - Flock Qualities: Lost
  • Ajras - Realm of an Unnamed Godling - Flock Qualities: Musical, Upbeat, Adventurous
  • Midnight - Realm of an Unnamed Godling - Flock Qualities: Nocturnal, Dual Natures, Hidden Sides
  • The Sunset Circus - Realm of an Unnamed Godling - Flock Qualities: Fearful, Young, Misfits
  • Samudra - Realm of an Unnamed Godling - Flock Qualities: Unique, Flashy, Prideful, Confident
  • The Wild West - Realm of Ara - Flock Qualities: Inventors, Healers, Builders
  • Aria - Realm of Lalilia - Flock Qualities: Caregivers, Parents, Builders
  • Willowhispers - Realm of Tyvn - Flock Qualities: Artists, Misanthropes, Tech Savvy


WtL DOES NOT have a network comm. To facilitate communication for this event, a universal ‘Bulletin Board’ will be put up where people in different realms will be able to communicate.

Check the comments below for a brief FAQ!
exceedinglypeculiar: (Default)

[personal profile] exceedinglypeculiar 2016-01-25 06:49 am (UTC)(link)
So Elphaba probably takes a liking to Terezi immediately as a fellow member of team "okay but can we not murder people for no fucking reason" and also, if she's forced to admit it, as someone who looks even less like a human or munchkin is Supposed To than she does (though thankfully she has the tact to not put it that way). Up until now her other friends have all been social butterflies who just aggressively befriended her so chances are it took a little longer for her to start treating Terezi as anything more than a casual acquaintance, but they're pretty alike so I imagine that once that happened they started getting along pretty well!

Also I mean, nothing brings people together like a visceral terror of water right
Edited 2016-01-25 08:13 (UTC)
pythianjudgment: ([g] bamf)

[personal profile] pythianjudgment 2016-01-25 06:22 pm (UTC)(link)
Water trauma buddies is A+. I am all for this. Terezi will probably also tell her that she smells like apples and it's delicious. Good skin choices. She'ss not quite as tactful as Elphaba it seems. :')

Though, Terezi is also a social butterfly who aggressively befriends people. She's just more jarring and sometimes abrasive about it. But I'm likewise sure that their general dispositions will get along famously.

Terezi can tell her all about her acquired distaste for caste systems and the ridiculousness and oblivious cruelty of the Capitol in Panem. And how she has to go back and fight for the people and overthrow the government for Justice. It'll be great. Good times.