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wethelostooc2016-01-24 02:31 pm
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Event Plotting Post: The Walls of Jericho
Greetings, residents of the Meadous and vistors! Our 4th Wall event is right around the corner. To help facilitate this, we’ve pulled together some world descriptions and FAQs that should help anyone coming to visit the Meadous and surrounding godling lands get situated. For this event, We the Lost will be allowing:
TL;DR - We the Lost is having a 4th Wall Event. It will take place ICly over a two-week period and open up seven additional godling realms to explore. Any and all characters are welcome for this event, be they straight from canon, CRAU, or CRAU’d into a godling realm.
THE WALLS OF JERICHO
The Events Calendar post for the plot is HERE
First and foremost, what is this event? We the Lost is a CRAU Slice of Life game set in the realm of a young godling. Every young godling in the WtL-verse develops a world unique to them and pulls people in to populate it and help them grow. Each godling is influenced by their ‘flock,’ although they all have some basic personality traits that help them make their initial flock selection. The characters in WtL have so far given their godling a name: Zephyr, and a form that changes with the seasons.
Godling worlds are small to start and they expand as the power of the godling expands. There is also a barrier placed around each world, something that separates the godlings’ pocket universes from one another and protects the population from the dangers that run rampant between the worlds. Once a god is mature enough, their barrier will come down. Until that happens, though, the wall is kept in place, holding the inhabitants in and the rest of the world out.
On January 30th, an event on the plane of the gods will shatter the barriers between worlds, breaking down the walls and exposing nearby godling realms to one another as well as the spaces between.
This event will have three effects:
This effect will last for two weeks (until February 13th) when the god plane will sort itself out, the barriers will be restored, everyone from the godling worlds will be put back in the right place, and anyone brought straight from canon or another game will be returned ‘home.’
The godlings will be frantically trying to sort out the situation on the god plane with the older gods and will be largely unavailable. However, they may check in now and again. More information on each of the gods and their worlds is provided below. the worlds open during this event will include:
WtL DOES NOT have a network comm. To facilitate communication for this event, a universal ‘Bulletin Board’ will be put up where people in different realms will be able to communicate.
Check the comments below for a brief FAQ!
- Straight from Canon Characters
- CRAU Characters
- CRAU or Straight from Canon Characters that have been AU’d into a Godling Realm
TL;DR - We the Lost is having a 4th Wall Event. It will take place ICly over a two-week period and open up seven additional godling realms to explore. Any and all characters are welcome for this event, be they straight from canon, CRAU, or CRAU’d into a godling realm.
THE WALLS OF JERICHO
The Events Calendar post for the plot is HERE
First and foremost, what is this event? We the Lost is a CRAU Slice of Life game set in the realm of a young godling. Every young godling in the WtL-verse develops a world unique to them and pulls people in to populate it and help them grow. Each godling is influenced by their ‘flock,’ although they all have some basic personality traits that help them make their initial flock selection. The characters in WtL have so far given their godling a name: Zephyr, and a form that changes with the seasons.
Godling worlds are small to start and they expand as the power of the godling expands. There is also a barrier placed around each world, something that separates the godlings’ pocket universes from one another and protects the population from the dangers that run rampant between the worlds. Once a god is mature enough, their barrier will come down. Until that happens, though, the wall is kept in place, holding the inhabitants in and the rest of the world out.
On January 30th, an event on the plane of the gods will shatter the barriers between worlds, breaking down the walls and exposing nearby godling realms to one another as well as the spaces between.
This event will have three effects:
- There will be an unexpected and unmanageable ‘pull’ out in the multi-verse that will drag in characters straight from canon or from other games and drop them into unsuspecting godling lands.
- Characters already within godling realms will be ‘flung’ across their own plane and may wind up in a different godling world than the one they started in.
- Travel between worlds will be possible.
This effect will last for two weeks (until February 13th) when the god plane will sort itself out, the barriers will be restored, everyone from the godling worlds will be put back in the right place, and anyone brought straight from canon or another game will be returned ‘home.’
The godlings will be frantically trying to sort out the situation on the god plane with the older gods and will be largely unavailable. However, they may check in now and again. More information on each of the gods and their worlds is provided below. the worlds open during this event will include:
- The Meadous - Realm of Zephyr - Flock Qualities: Lost
- Ajras - Realm of an Unnamed Godling - Flock Qualities: Musical, Upbeat, Adventurous
- Midnight - Realm of an Unnamed Godling - Flock Qualities: Nocturnal, Dual Natures, Hidden Sides
- The Sunset Circus - Realm of an Unnamed Godling - Flock Qualities: Fearful, Young, Misfits
- Samudra - Realm of an Unnamed Godling - Flock Qualities: Unique, Flashy, Prideful, Confident
- The Wild West - Realm of Ara - Flock Qualities: Inventors, Healers, Builders
- Aria - Realm of Lalilia - Flock Qualities: Caregivers, Parents, Builders
- Willowhispers - Realm of Tyvn - Flock Qualities: Artists, Misanthropes, Tech Savvy
WtL DOES NOT have a network comm. To facilitate communication for this event, a universal ‘Bulletin Board’ will be put up where people in different realms will be able to communicate.
Check the comments below for a brief FAQ!
lakshmibai | the order: 1886 | straight outta canon
She's a queen, turned rebel leader, immortal, hunter of werewolves & vampires and number one cause of massive property damage to england. Her canon is set in the steampunk alternate history world where the supernatural is very much part of society, and werewolves are an everyday problem in london. Lakshmi is the queen of a kingdom in northern India, but the British took it off her, also infected it via the United India company with vampires, objecting to both these things, she took up arms and has in one form or another, been fighting them first in India, then in England after she faked her own death ( heroically in battle, ofc ).
She's that special kind of arrogant rulers often are, pretty snarky, and supremely confident in her cause
and very unrepentant about the things she's blown up. She will try to do her very best by her godling, and look to be as active member of his flock as she can. She'll be a little on edge about not being able to continue her underground war, but as long as she can keep busy, she'll be calm.She will be very curious, and interested in poking everything, at a bit of a loss with the technology, and looking for work in something that will keep her active and her senses sharp. Also, inclined to stab first and ask questions later if anyone happens to be a werewolf or vampire. She's not very sorry about that knee jerk reaction, so if anyone would like to mess around with that, bless, feel free! Also she will be happily exploring and going swimming around the caves themselves.
no subject
Eileen comes from a city that very much has a monster (particularly a wolf monster, but there are other kinds of monsters as well) problem. On the night in which she was brought from canon, in fact, the beasts outnumbered the people by quite a large number. Of the monsters in Yharnam, Eileen specifically hunts other monster hunters who have either been turned or who are about to turn. That's been her life for the past several decades, before she was brought to Aria.
Unfortunately, Eileen is most certainly not immortal, and she's she's really showing her age (she's in her sixties in canon, but after 4 years of being in Aria she'll be almost seventy).
Anyway, it'd be cool to have these two meet! They can talk about the more troublesome monsters they've dealt with and exchange war stories.
Also they can discuss which of the monsters in this place are off limits and which should probably be huntedno subject
But definitely, once she calms down a little, she will 100% look for allies in possible managing monster problems, and happily trade stories about it.
no subject
But yeah! Let's hunt some monsters! Eileen's going to have her seventy-year-old ass handed to her by a certain Ryslig CRAU minotaur, so maybe lakshmibai could find her after that goes horrible wrong?
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Oh wow that a badass goddamn, what a gorgeous design.
THAT WOULD BE GREAT she will try to haphazardly bandage her back together.
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After she's bandaged up, though, they can talk about how to go about the man-eating monster situation in this place.
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I am down for this business to go bad with Toriel playing defensively and trying to calm the situation down, yo.
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Because idk everyone in this canon points guns at each other, a lot, all the time. I'm pretty sure its how they say they like each other at this point.
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beautiful. haha my god.
no subject