The Lost Mods (
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wethelostooc2020-06-06 12:20 pm
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Personalize a God
In preparation for endgame, the mods will be preparing a suite of gods for characters to rescue from across the multiverse. We are offering here the opportunity to have a god and challenges personalized for you for Part II of endgame. Fill in the form below and one of the mods will respond to you with a god, a world to rescue, and prompts for some of the challenges characters will encounter in their quest. We are offering the opportunity to personalize one god per character (if you have multiple characters, please fill in the form for each of them, individually).
Please fill in the form for your characters by 14 June, 11:59 PM PST. We will be responding with information from the 15 June to 4 July.
If you do not get a personalized god, DO NOT FRET! There will be opportunities to rescue other gods during endgame! This is just for folks who would like us to tailor a god for them.
Please fill in the form for your characters by 14 June, 11:59 PM PST. We will be responding with information from the 15 June to 4 July.
If you do not get a personalized god, DO NOT FRET! There will be opportunities to rescue other gods during endgame! This is just for folks who would like us to tailor a god for them.
no subject
What is your character's deepest fear?: God, probably losing Royce
What is your character's most important character trait (in their mind)?: His ability to keep things close to his chest
What is your character's greatest strength?: His loyalty to those he's designated as His (even though outside that circle he can be a hugely duplicitous asshole o o p s)
What is your character's greatest weakness?: His stubbornness
What is one thing you have not gotten to do with your character that you want to?: This isn't quite something that I've never gotten to do, but - I'd love to do more with him being completely out of his depth/out of his realm of experience/thrown off-kilter, particularly if he then has to rely on someone else because of it. It wouldn't necessarily have to be something scary or dangerous (in fact, it might work better if it isn't), but anything with him being in a situation where he has literally has no idea what to do is ace.
If your character could be an animal, what animal would they choose?: He would not because he's a spoilsport I'm going to say fox though
Pick one of these - forest, mountain, sky, ocean, city, jungle, desert: City
Pick one of these - key, chariot, hedge, phone, balloon: Phone
Wate the God of Hold Music
God Name: Wate
God Aspect: Hold Music
God Appearance: A jaunty disembodied tune
World Name: Nonoth
World Inhabitants: Whispers. The Whispers draw their energy from the sounds of the world around them, seeking out sources of sound and twining around to listen. They particularly like music, and consider it polite to hum or whistle calming songs wordlessly to each other in greeting; these greetings can go on for very long periods of time and the singing may resume mid-conversation if one of them can’t think what to say.
Basic World Description: Nonoth is made up of a seemingly endless series of hallways and box-like, windowless rooms--none of the Whispers have ever been out of this maze-like structure, and “outside” is a foreign concept to them. The rooms vary in size and contents; there are strange machines here that seem to have formed or been cobbled out of odds and ends and to serve no purpose beyond making pleasing sounds. Unfortunately, this world was not made with humans in mind, and hallways on different levels might be linked by holes in the floor instead of actual staircases--best watch your step!
Notable World Quirks: Echoes carry far throughout this place. The Whispers know to keep their voices soft--speak too loudly and you don’t know who or what might overhear. That could be a problem if you catch the attention of the Soundmaker, an enormous metal beast that creates the machines to make noise around Nonoth. It can rearrange and rebuild itself in different animal-like forms to traverse the environment, giving itself hands when it needs them. The Soundmaker doesn’t differentiate between living things and objects when trying to find something that will make noise...and screaming is a noise….
Three Personalized Prompts:
1. Something’s wrong with the portal: it transports Alfie and his companion to Nonoth apparently as usual, but when they turn around on arrival they’ll find that the portal is just gone. They’re trapped here in a dying world--and to make things worse, they’ve been separated on arrival, sent to separate rooms distant from one another. Until they find each other, there’s no way of knowing whether there’s a way back to the Meadous and the people they left there...or even whether the other person ever arrived in this world to begin with.
2. The Whispers are concerned about the strange sounds they’ve been hearing. Many of the noise-making machines have been shaken to pieces by the earthquakes, and the creaking and groaning of the hallways and rooms around them makes them uneasy. Even so, they can’t seem to let go of social convention and have a conversation that doesn’t begin with a long period of unhelpful singing, which is going to make it a little hard to get directions on how to reach the leylines buried in the lowest levels of this place.
3. The leylines are restored, the earthquakes have stopped, and the god known as Wate has been drawn to he can feel the pull of the aetherometers carried by Alfie and his companion. Trouble is, how do you touch a song with a stone wheel? Wate doesn’t seem to have any helpful ideas (or ideas at all); in his unhealed form he can’t even speak; he’s just a melody circling Alfie in the air, and a repetitive melody at that. Along with the Whispers, he twines closer if there’s sound to hear.
Alfie will need to work out a way to translate the touch of the wheel to something that will work on a creature of sound. Perhaps his companion might have some suggestions for a way to play the wheel like a musical instrument or to sing about the figures carved into it. Or perhaps it will be the Whispers who will ask for a song and provide an idea of what to do. Either way, it’s going to take at least two people to make it happen, as harmony is needed here. Once Wate has been restored, he will regain the power of speech, as well as the power to reopen the portal back to the Meadous.