ʀᴏʏᴄᴇ ᴍᴇʟʙᴏʀɴ (
bywolves) wrote in
wethelostooc2019-01-13 08:27 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Tombs and Taverns - OOC Information & Sign Ups
Hey guys! This is Flurry, coming to you with the plotting post for Tombs and Taverns, a plot I’ll be running on January 19th. One of Zephyr’s classmates, a godling named Eefri, has a little text adventure type thing prepared for your characters.
The layout is going to basically be either characters can follow the text adventure plot, or just play around open-world style in the little town that’s been put together. There will be a lot to do in both parts, though the open-world stuff will mostly be hands-off from me. The text adventure will be much more moderated, in a sense.
Basically, characters will wake up in a tavern, find a note from an NPC telling them to meet him somewhere, and then be unleashed onto the world. If they follow the text adventure, they can recruit an NPC (just one if you’re taking one, please!) and then head to a mansion where they have to solve two puzzle/task rooms and then defeat the big boss of the game. If they don’t follow the text adventure, they can screw around in town, buy stuff, and explore. This is all in first person, and would be experienced as if they were actually physically in the game.
So, in order to prepare for this, I’ve got a few things for you guys, and a few questions!
First, if your character is going to participate, they’ll need to come up with a character race, class, and appearance. Play fast and loose with the appearance - I’m not going to call Gary Gygax on you if your dragonborn has a tail and wings, or if your tiefling has fangs and a pitchfork. As for race and class, here are your choices! Your character can create an avatar for themselves, or your character can just be themselves in the game, though their race/class would likely be picked by the game (which is something you can OOCly put together for what suits them best). For instance, if Royce chose to play the game as himself, the game would default him as a half-elf rogue. Keep in mind also that they can just import what they look like and screw around with the character creation, too. Following that example, Royce could change himself to be a half-orc warrior that still vaguely resembles him, too.
RACES
-- Human. Self explanatory. Your typical human.
-- Elf. The kind you might see in a LOTR movie.
-- Dwarf. Also the kind you might see in a LOTR movie.
-- Gnome. Tiny humanoids; think WoW.
-- Dragonborn. Six to seven foot humanoid dragons; think walking, talking dragon.
-- Halfling. Small humanoids with slightly pointed ears and furry feet.
-- Half-orc. Half human, half orc! Possibly green. I don’t know your life.
-- Half-elf. Half human, half elf! All of the positives of both races, honestly.
-- Tiefling. Humanoids with a demonic twist.
-- Tabaxi. Catlike humanoids.
CLASSES
As for the classes, there are quite a few. Each class has three abilities that are unique to that class, and may come in handy for a lot of situations. These abilities are the ones that each class will receive. The first skill listed can be used whenever. The second skill you can use three times a day, and the third is a once per life ability.
FIGHTERS
Attack. You hit a thing with a sword. Or an axe, whatever you want.
Shield. Defend yourself with a shield, or your amour - or defend someone else.
Inspire. With a rallying shout, or with a shounen protagonist speech, you inspire both other characters and NPCs to do whatever they’re doing, but better.
CLERICS
Heal. I need healing! I need healing! I need healing!
Revive. All your friends are dead, but not for long.
Divine Intervention. Calling upon your god, you can ask for a hint on what to do next, or do a mass version of heal or revive.
WIZARDS
Spell. Use fire, water, air and earth to do your bidding.
Create Object. Need a bowl? A door? A dagger? Just create one.
Arcane Knowledge. Using your extensive knowledge of the magical arts, you can figure out exactly what kind of magic you’re looking at, or recall something about magic that might give you the upper hand.
BARDS
Sing/Instrument. Anyway, here’s Wonderwall. You can do damage (by mocking someone) or put them to sleep.
Charm. Everybody around you thinks you’re rad, and are likely to give you things.
Disguise Self. Or someone else, if you’d like. You can make someone look like a goblin, or like Fabio. Or both. It’s pretty convincing; most people won’t see through this sort of illusion.
DRUIDS
Vines. Call upon nature to vinewhip some baddies, or touch things you’d rather not touch.
Become Creature. See that bear? You could be that bear, if you believe hard enough.
Speak with Animals. Haven’t you always wanted to ask your dog what she’s thinking? You can do just that with this ability, though it doesn’t give you much past that. You still have to convince the squirrels to arm themselves if you want to use them in battle.
MONKS
Punch. Self explanatory.
Catch Projectile. If someone tries to shoot you or a friend, you can just reach out and pluck that bullet/arrow out of mid-air and throw it back at your attacker.
Tranquility. Your presence calms hostile parties when you use this ability, and convinces them to peacefully talk the problem out rather than resort to fighting.
PALADINS
Holy Smite. Lay the smackdown on these heathens with a blow of holy fire.
Bless. Give your buddies a bit of extra luck. Whatever they’re doing, they can do twice as well.
Divine Surge. Calling on your god, you can either use Zone of Truth to make everybody around you tell the truth, or use the power of divinity to command people to do exactly what you want, exactly once.
RANGERS
Bow and Arrow. Shoot something, like an enemy or a target.
Track. Need to know where someone (or something) went? You can figure out where with this ability.
Detect Traps. Let’s make sure we’re not walking into an ambush. Or into a long tunnel with a huge rock at the end of it. You can also disarm traps with this same ability.
ROGUES
Sneak attack. Get right up behind those enemies and trip them up. Literally or figuratively.
Pick locks. Got a door that won’t open? A chest, maybe? Unlock that sucker with ease.
Group stealth. You have a place you want to get to, and you want to get there without anybody seeing you? Just drop a invisible grenade. It makes up to 10 people really, really hard to see for a full hour.
SIGNUPS AND TRIVIA
Two last things: first, I’m going to have signups for groups in the comments. If your character is going to participate, let me know who is going to be in that group and if you’re taking an NPC along with you (and which one). NPCs are first come, first served - there should be more than enough for everybody, but there can’t be duplicates of them running around, for continuity reasons. I also want to make it COMPLETELY clear: you don’t get any significant advantages if you bring an NPC along with you. It’s just for flavor, or if you want to play the text adventure but don’t have a group. If you change your mind later and want to change whether you are bringing an NPC or aren’t, that’s also fine! I just kind of want to get an idea of what I’m looking at here.
Finally, there will be a section where characters are going to have to answer questions. I’m being vague on purpose. But! I need help with this, so. If you’re participating (or even if you’re not and still want to), please leave two to three trivia questions/answers down below about your character. These trivia questions should be facts about your characters that people in the Meadous may or may not know (and that characters would be comfortable with sharing). These questions might be something like “What is the name of Alfie Solomons and Royce Melborn’s dog?” and cannot be invasive or intensely personal. For instance, Eefri and Zephyr would not include questions like “Who did Monty Navarro kill during one of the world hops?” because that’d be terrible and mean and sad. And not guessable.
I'll likely backtag for a while after the event officially ends (don't worry, snowbos, I'm right there with you on that endgame stuff) so!
And I think that’s everything! If you have any questions (or want to suggest fun stuff for me to throw in) lemme know down below.
The layout is going to basically be either characters can follow the text adventure plot, or just play around open-world style in the little town that’s been put together. There will be a lot to do in both parts, though the open-world stuff will mostly be hands-off from me. The text adventure will be much more moderated, in a sense.
Basically, characters will wake up in a tavern, find a note from an NPC telling them to meet him somewhere, and then be unleashed onto the world. If they follow the text adventure, they can recruit an NPC (just one if you’re taking one, please!) and then head to a mansion where they have to solve two puzzle/task rooms and then defeat the big boss of the game. If they don’t follow the text adventure, they can screw around in town, buy stuff, and explore. This is all in first person, and would be experienced as if they were actually physically in the game.
So, in order to prepare for this, I’ve got a few things for you guys, and a few questions!
First, if your character is going to participate, they’ll need to come up with a character race, class, and appearance. Play fast and loose with the appearance - I’m not going to call Gary Gygax on you if your dragonborn has a tail and wings, or if your tiefling has fangs and a pitchfork. As for race and class, here are your choices! Your character can create an avatar for themselves, or your character can just be themselves in the game, though their race/class would likely be picked by the game (which is something you can OOCly put together for what suits them best). For instance, if Royce chose to play the game as himself, the game would default him as a half-elf rogue. Keep in mind also that they can just import what they look like and screw around with the character creation, too. Following that example, Royce could change himself to be a half-orc warrior that still vaguely resembles him, too.
RACES
-- Human. Self explanatory. Your typical human.
-- Elf. The kind you might see in a LOTR movie.
-- Dwarf. Also the kind you might see in a LOTR movie.
-- Gnome. Tiny humanoids; think WoW.
-- Dragonborn. Six to seven foot humanoid dragons; think walking, talking dragon.
-- Halfling. Small humanoids with slightly pointed ears and furry feet.
-- Half-orc. Half human, half orc! Possibly green. I don’t know your life.
-- Half-elf. Half human, half elf! All of the positives of both races, honestly.
-- Tiefling. Humanoids with a demonic twist.
-- Tabaxi. Catlike humanoids.
CLASSES
As for the classes, there are quite a few. Each class has three abilities that are unique to that class, and may come in handy for a lot of situations. These abilities are the ones that each class will receive. The first skill listed can be used whenever. The second skill you can use three times a day, and the third is a once per life ability.
FIGHTERS
Attack. You hit a thing with a sword. Or an axe, whatever you want.
Shield. Defend yourself with a shield, or your amour - or defend someone else.
Inspire. With a rallying shout, or with a shounen protagonist speech, you inspire both other characters and NPCs to do whatever they’re doing, but better.
CLERICS
Heal. I need healing! I need healing! I need healing!
Revive. All your friends are dead, but not for long.
Divine Intervention. Calling upon your god, you can ask for a hint on what to do next, or do a mass version of heal or revive.
WIZARDS
Spell. Use fire, water, air and earth to do your bidding.
Create Object. Need a bowl? A door? A dagger? Just create one.
Arcane Knowledge. Using your extensive knowledge of the magical arts, you can figure out exactly what kind of magic you’re looking at, or recall something about magic that might give you the upper hand.
BARDS
Sing/Instrument. Anyway, here’s Wonderwall. You can do damage (by mocking someone) or put them to sleep.
Charm. Everybody around you thinks you’re rad, and are likely to give you things.
Disguise Self. Or someone else, if you’d like. You can make someone look like a goblin, or like Fabio. Or both. It’s pretty convincing; most people won’t see through this sort of illusion.
DRUIDS
Vines. Call upon nature to vinewhip some baddies, or touch things you’d rather not touch.
Become Creature. See that bear? You could be that bear, if you believe hard enough.
Speak with Animals. Haven’t you always wanted to ask your dog what she’s thinking? You can do just that with this ability, though it doesn’t give you much past that. You still have to convince the squirrels to arm themselves if you want to use them in battle.
MONKS
Punch. Self explanatory.
Catch Projectile. If someone tries to shoot you or a friend, you can just reach out and pluck that bullet/arrow out of mid-air and throw it back at your attacker.
Tranquility. Your presence calms hostile parties when you use this ability, and convinces them to peacefully talk the problem out rather than resort to fighting.
PALADINS
Holy Smite. Lay the smackdown on these heathens with a blow of holy fire.
Bless. Give your buddies a bit of extra luck. Whatever they’re doing, they can do twice as well.
Divine Surge. Calling on your god, you can either use Zone of Truth to make everybody around you tell the truth, or use the power of divinity to command people to do exactly what you want, exactly once.
RANGERS
Bow and Arrow. Shoot something, like an enemy or a target.
Track. Need to know where someone (or something) went? You can figure out where with this ability.
Detect Traps. Let’s make sure we’re not walking into an ambush. Or into a long tunnel with a huge rock at the end of it. You can also disarm traps with this same ability.
ROGUES
Sneak attack. Get right up behind those enemies and trip them up. Literally or figuratively.
Pick locks. Got a door that won’t open? A chest, maybe? Unlock that sucker with ease.
Group stealth. You have a place you want to get to, and you want to get there without anybody seeing you? Just drop a invisible grenade. It makes up to 10 people really, really hard to see for a full hour.
SIGNUPS AND TRIVIA
Two last things: first, I’m going to have signups for groups in the comments. If your character is going to participate, let me know who is going to be in that group and if you’re taking an NPC along with you (and which one). NPCs are first come, first served - there should be more than enough for everybody, but there can’t be duplicates of them running around, for continuity reasons. I also want to make it COMPLETELY clear: you don’t get any significant advantages if you bring an NPC along with you. It’s just for flavor, or if you want to play the text adventure but don’t have a group. If you change your mind later and want to change whether you are bringing an NPC or aren’t, that’s also fine! I just kind of want to get an idea of what I’m looking at here.
Finally, there will be a section where characters are going to have to answer questions. I’m being vague on purpose. But! I need help with this, so. If you’re participating (or even if you’re not and still want to), please leave two to three trivia questions/answers down below about your character. These trivia questions should be facts about your characters that people in the Meadous may or may not know (and that characters would be comfortable with sharing). These questions might be something like “What is the name of Alfie Solomons and Royce Melborn’s dog?” and cannot be invasive or intensely personal. For instance, Eefri and Zephyr would not include questions like “Who did Monty Navarro kill during one of the world hops?” because that’d be terrible and mean and sad. And not guessable.
I'll likely backtag for a while after the event officially ends (don't worry, snowbos, I'm right there with you on that endgame stuff) so!
And I think that’s everything! If you have any questions (or want to suggest fun stuff for me to throw in) lemme know down below.
QUESTIONS
no subject
no subject
Re: QUESTIONS
no subject
no subject
no subject
SIGN UPS
no subject
no subject
no subject
no subject
Edit: K's joining Renart and Alfie's group, so Gnat is free for someone else!
Re: SIGN UPS
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
no subject
Pairing her with Dim Tanks because I’m terrible will work too.
EDIT:
SHe appeared again. Maybe I just don't know how to use pinterest. https://i.pinimg.com/474x/12/bb/9e/12bb9eaf2952f3eb88d9f5e41d7b83b6.jpg
no subject
Dim Tanks is one of them, so you can use him if you'd like!
no subject
no subject
Luce will be requesting a NPC
TRIVIA QUESTIONS/ANSWRS
no subject
Q1: What instrument does John Watson play?
A1: The clarinet
Q2: What species was John Watson's Heart when they were manifested?
A2: Wolf-dog
Q3: Who is John Watson's best friend?
A3: Sherlock Holmes
Monty
Q1: What is Monty Navarro's full title?
A1: Lord Montague D'Ysquith Navarro, Ninth Earl of Highhurst
Q2: What animals did Monty Navarro want to put in the Library?
A2: Bookworms
Q3: What is the name of Monty Navarro's first Bookworm friend?
A3: Lancelot
Bertie
Q1: Who is Bertie Wooster married to?
A1: Ienzo
Q2: What is the name of Bertie and Ienzo Wooster's dog?
A2: Bingo
Q3: What color are Bertie Wooster's wings?
A3: Yellow
no subject
A1: Town A
Q2: What was Eliza Owens' Valinta Shadow dressed as?
A2: A judge
Q3: What are the names of Eliza Owens' adoptive siblings?
A3: Isaac Foster/Zack, Pokey Minch, Recette Lemongrass, Asriel Dreemurr, Luce Cesta-Garza
no subject
A1: Crystallis
Q2: Name one of the "Jobs" that Ales uses.
A2: Engineer, Scholar, Blacksmith, Alchemist
Q3: What species is Ales?
A3: Teensie
no subject
A1: Chicken and blackberries.
Q2: How many fox-tribbles is Renart taking care of?
A2: Four.
Q3: What area of France is Renart from?
A3: Alsace-Lorraine.
no subject
A1: Cat person
Q2: What is Mary Watson's favourite colour?
A2: Purple
Q3: What is the name of the place Mary Watson's was before arriving in the Meadous?
A3: The Box
no subject
Q1: What world does Leo come from?
A1: Panem
Q2: What District did he come from?
A2: District 2
Q3: What Fairy Tale did Leo turn into?
A3: Manticore
Ellis
Q1: What state did Ellis live in before Panem?
A1: Georgia
Q2: What world did Ellis come from the Meadous?
A2: Panem
Q3: What is El's favorite drink?
A3: Moonshine
Phil Gray
Q1: What was the species and name of Phil's Heart?
A1: Vivienne the Vixen
Q2: What is Phil's profession in the Meadous?
A2: Baker
Q3: What color is Finnegan the Wolf's fur?
A3: Lavender
Re: TRIVIA QUESTIONS/ANSWRS
A1: Radiant Garden
Q2: What kind of livestock do Ienzo and Bertie keep?
A2: Sheep
Q3: What buildings in the Meadous has Ienzo wished for?
A3: The Observatory OR the Greenhouse
no subject
A1: Meridian
Q2: What is Espio's chocobo called?
A2: Sunshine
Q3: What is Espio's favourite colour?
A3: Green
no subject
A1: KD6-3.7
Q2: What instrument does K play?
A2: The piano
Q3: What city is K from?
A3: Los Angeles
Q4: What was K's occupation in his homeworld?
A4: Police detective/cop/blade runner
no subject
Brooklyn, NY
2. What are Harley's hyenas named?
Bud and Lou
3. What is Harley's favorite color?
Green
no subject
What color are Stephen Strange's ducks?
Brown
What is the name of Stephen Strange's relic?
The Cloak of Levitation
What kind of doctor is Stephen Strange?
Neurosurgeon
Peter Vincent
What is the name of Peter Vincent's Heart?
Lilith
What species is Peter Vincent?
Human
What was Peter Vincent's profession in his homeworld?
Illusionist / Stage Magician
no subject
A1: William Shakespeare
Q2: What are "Kurosaki's" favourite normal foods?
A2: Chocolate and Karashi Mentaiko
Q3: What's "Kurosaki's" preferred weather?
A3: Clear skies
Q3: What's "Kurosaki's" preferred music genre?
A3: Punk Rock
Re: TRIVIA QUESTIONS/ANSWRS
shut up I liked that exampleA: Bear
Q: What decade does Alfie come from?
A: 1920s
Q: What sort of business does Alfie use as a cover for his illegal activities at home?
A: A bakery
no subject
A: Guillotine
Q: What is the name of Justin Law's wife?
A: Grell
Q: Who has Justin Law been partners with?
A: Maka Albarn, Terezi Pyrope/Guardian Aletheia Treewyrm, Bertie Wooster.
Re: TRIVIA QUESTIONS/ANSWRS
Q1: What is a name of one of Luce's plushes?
A1: Bird, Dog, Frog and now Fox
Q2: How many lives has Luce lived before this?
A2: Three
Q1: What is Luce's favorite food?
A3: Potatoes