Hello yes this is Gary, one of several characters I'm going to be dragging here from Elementverse; the simple world description is a modern semi-utopia and also there are superpowers, naturally there's more comprehensive worldbuilding info on Gary's journal is anyone's curious. This version of Gary is brought not only from a very early canonpoint where the protagonists are all just beginning to know one another, but also after he's spent a little under a year in the Games, a Hunger Games-based jamjar. During his time kidnapped in Panem, Gary won no tournaments, but he did make a name for himself as the Capitol's teenaage Tribute pop idol and managed to petition out of the Tribute program as a Panem citizen, where he then eagerly pursued his career as a performer (while the city and his friends were preparing for war around him). He'll have been brought to Ajras soon after he finally got comfortable in this new position and released his last album.
Gary hasn't been in Ajras very long--maybe three or four months--but he's used to being uprooted and finding ways to entertain himself and has adjusted accordingly. Thankfully his time in Panem has taught him how to channel his natural skepticism away from just denying weird aspects of his new environment, leading instead to a very persistent curiosity that this world takes advantage of readily. No electronics means Gary has little investment in his house, so he probably spends most of his time exploring, doing really stupid shit just to see if he can get away with it, and being really loud the whole time. His ability to control his own adrenaline was repressed in Panem but he would have wished for it back almost as soon as he realized he could, meaning that he's filled with apparently boundless energy and oblivious to any physical duress until he crashes very hard. He's certainly partaken in many expeditions, in planned groups and on his own, many times since he's arrived--and gotten into just as many tricky situations as a result. If someone hasn't put a leash on him yet, they should. Responsible adults to make sure Gary doesn't get too ahead of himself and other kids that he can make bad decisions with would all have some experience dealing with him at some point, along with everyone else, because Gary has a big set of lungs and zero chill and if he can't be heard belting the lyrics to something while puttering through the caves then he's probably getting into trouble somewhere.
Gary Epps (the Games CRAU) | OC
Gary hasn't been in Ajras very long--maybe three or four months--but he's used to being uprooted and finding ways to entertain himself and has adjusted accordingly. Thankfully his time in Panem has taught him how to channel his natural skepticism away from just denying weird aspects of his new environment, leading instead to a very persistent curiosity that this world takes advantage of readily. No electronics means Gary has little investment in his house, so he probably spends most of his time exploring, doing really stupid shit just to see if he can get away with it, and being really loud the whole time. His ability to control his own adrenaline was repressed in Panem but he would have wished for it back almost as soon as he realized he could, meaning that he's filled with apparently boundless energy and oblivious to any physical duress until he crashes very hard. He's certainly partaken in many expeditions, in planned groups and on his own, many times since he's arrived--and gotten into just as many tricky situations as a result. If someone hasn't put a leash on him yet, they should. Responsible adults to make sure Gary doesn't get too ahead of himself and other kids that he can make bad decisions with would all have some experience dealing with him at some point, along with everyone else, because Gary has a big set of lungs and zero chill and if he can't be heard belting the lyrics to something while puttering through the caves then he's probably getting into trouble somewhere.