All of the world hops, so far, have been planned and run for 2 weeks. This is the length of time we think it's reasonable to ask the mod running a particular world hop to focus on the heavy NPCing aspects of the worldhop events. Would a 3-week run with the final week being NPC-light or absent and just allowing characters to interact with the other world after it's been 'saved/restored/etc.' be an okay compromise if we extended worldhop events? We have typically seen people backtagging events well beyond the 2-week mark, but we can tack on an extra week of post-save for the worlds where this would work.
Example 1: Recuerdo, the characters could have had another week to party and witness the positive impact of their visit.
Example 2: The Void was predicated around the world falling into the Nightmare, so getting the Sisters up and out put a harder end-date on that event in IC terms.
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Example 1: Recuerdo, the characters could have had another week to party and witness the positive impact of their visit.
Example 2: The Void was predicated around the world falling into the Nightmare, so getting the Sisters up and out put a harder end-date on that event in IC terms.